Vehicles of Glory
Without starships, the interstellar civilization of the Thousand Suns would be impossible. Starships travel the jumplines, bringing not only passengers and trade goods, but also protection against pirates and invaders, both human and alien. Starships press onward into Wildspace, seeking out new worlds to explore, settle, and conquer. They are mankind’s greatest inventions.
Vehicles of Adventure
Thousand Suns: Starships by Greg Videll is a supplement that provides options for starships — construction, operation, combat, and more — that expand on the rules presented in the Thousand Suns Rulebook. This book gives players and Game Masters alike the tools they need to build and utilize any starship they can imagine, from fast, maneuverable fighters to mammoth dreadnoughts. Designed to add depth witout unnecessary complexity, Thousand Suns: Starships is an invaluable resource for any Thousand Suns campaign. Written by Greg Videll and James Maliszewski.
Thousand Suns is a game universe that takes its inspiration from the classic literary "imperial" science fiction of the '50s, '60s, and '70s written by authors like Poul Anderson, Isaac Asimov, Alfred Bester, Gordon Dickson?, Larry Niven, H. Beam Piper, Jerry Pournelle, and A.E. van Vogt?, among others.