Thousand Suns is a game universe that takes its inspiration from the classic literary "imperial" science fiction of the '50s, '60s, and '70s written by authors like Poul Anderson, Isaac Asimov, Alfred Bester, Gordon Dickson?, Larry Niven, H. Beam Piper, Jerry Pournelle, and A.E. van Vogt?, among others.
A complete game, providing all the rules you need to play under one cover, from character generation to starship combat to the creation of alien lifeforms. Also included is the Thousand Suns "meta-setting," a flexible outline of a setting, in which certain details have been provided, along with lots of lots of "blank spaces," and whose final shape and content is entirely up to each Game Master to build upon as he wishes for his campaign. Created by James Maliszewski.
Thousand Suns: Rulebook, 2008, James Maliszewski, Robert Saint John, Richard Iorio II and Greg Videll
Thousand Suns: Foundation Transmissions, 2009, Gabriel Brouillard, James Maliszewski, Richard Iorio II and Robert Saint John
Thousand Suns: Transmissions from Piper, 2009, John Appel, James Maliszewski, H. Beam Piper, Vaclav G. Ujcik and Greg Videll
Thousand Suns: Starships, Greg Videll and James Maliszewski
Thousand Suns: Five Stars, 2013, James Maliszewski and Greg Videll
Thousand Suns Core rules, James Maliszewski and Richard Iorio II