Sean Patrick Fannon is an American writer and creator of roleplaying games. He wrote the unofficial roleplaying game adventure The Spark Before the Flame for West End Games' D6 system which was published in Shadis 18.5 in 1995.
He was born in Tennessee (January 4th, 1966) and raised in Georgia. He has lived and worked in Binghamton, NY; San Francisco and Los Angeles, CA; Raleigh, NC; Jacksonville, FL; Chattanooga, TN; Columbus, OH; Huntsville, AL; and most recently he’s moved to the world-famous "Mile High City," Denver, CO.
Sean Patrick Fannon has been professionally involved in RPGs and interactive entertainment for a long time. Starting in 1988, Sean began writing freelance articles and game reviews for small roleplaying game magazines and fanzines. He then started writing books for the Champions RPG and subsequenlty became the Continuity Director of the Champions Universe property. During this time, Sean also wrote for such properties as the Shatterzone RPG and the Star Wars RPG?, as well as Shadis Magazine, Adventurer's Club Magazine and Dragon Magazine for TSR.
Sean then parlayed his RPG experience into the computer game field, starting as a designer for Interplay Productions (where he was the lead designer on one of the Star Trek adventure games). He was then recruited away to Vortex Media Arts, where he worked on multiple properties (including a licensed TONKA activity game).
Taking some time out of the electronic industry, Sean was offered the chance to write the premiere book about the entire roleplaying game hobby and industry. Entitled The Fantasy Roleplaying Gamer's Bible, this book was published by Prima Entertainment in 1995, and it sold over 10,000 copies in a few short months.
Sean returned to the industry as a lead designer for Infogrames Multimedia (where he did some major design work on one of their early Nintendo title bids). When the Santa Monica studio was moved north to San Jose, Sean accepted a position with newcomers 8th Wonder Games in Raleigh, NC, where he worked as the Lead Designer for the Drachen Zor title (to be published by SouthPeak Interactive). When SouthPeak chose to shelve the project, Sean then took on the role of Lead Designer and Producer for Telepathy Entertainment's Out There project (an online RPG project with educational and drug-intervention principles involved).
When his contract ran out with Telepathy, Sean was recruited by Jared Nielsen to help start Obsidian Studios, where he worked from early 1999 until late 2000. During that time, Sean wrote the The Fantasy Roleplaying Gamer's Bible (2nd Edition), a completely updated and revised version of his `95 book. He also wrote and developed the Fuzion version of Shards of the Stone: Core. Then Cybergames.com purchased Obsidian and moved Sean back West for a time.
After a brief sojourn back in LA, doing some consulting work with Hollywood firms, Sean returned home to the South. He transferred from Atlanta to Chattanooga, TN, to be closer to his family. This is where he met some of the folks (to include Mark Swafford, Coley Brookshire, and Alex Smith) who would have dramatic impact on Shaintar: Immortal Legends, one of his creations.
Sean continued his work on Shaintar and other projects. Then GAMA (the Game Manufacturer’s Association) came calling, looking for an Events Coordinator for the Origins Game Expo. Moving to Columbus, OH, Sean helped running two shows (Origins and GTS).
Then his old friends, Aaron Acevedo?, Jason Engle, and Martin Klimes’ came calling, letting him know they were more or less “getting the band back together” (Talisman Studios) and that they wanted to help him publish Shaintar: Immortal Legends. Thanks to his dear friend, Shane Hensley, it became the premiere Epic High Fantasy setting for the award-winning Savage Worlds system.
After a brief stint with a casual computer game company (FreshGames, LLC), life events drew Sean home to the South. He spent a few years working for the largest e-publishing game store network in the world (OneBookShelf.com, featuring DriveThruRPG and RPGNow) as the RPG Marketing, Communications, and PR Coordinator.
He's also one of the authors on the latest set of Star Wars RPG? books from Fantasy Flight Games. As well, he's signed on numerous other companies to do major development work on some big-ticket game products, consults with and does freelance for many more publishers.
Space Opera RPG Books